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07/13
The findings of Dude Dudu #88
Posted by Etienne on 07/13/2014 at 22:00 (5 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hello everyone!


Little by little we're reaching the end of our findings and today, here's a small pile of renders. With profile views of our heroes while teleported, a large shot of William's head, an Aelita dressed in her episode 26 clothes but in her seasons 2-4 character design, and finally 3 large, very very high quality renders that, as you can see, haven't been made transparent yet as the images are massive. But that hasn't stopped us from making these images available until some charitable person comes along and takes care of giving the images transparent backgrounds.


     
  

Have a nice day on codelyoko.fr

07/08
The findings of Dude Dudu #87
Posted by Etienne on 07/08/2014 at 12:00 (0 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hello everyone!


It's true that this news is a little late, but this is the first time, so it's excusable. This week, we're looking at the Code Lyoko Social Game and adding 4 background images of Lyoko Sectors.

   

And a small anecdote, because even though Sector 5 never went live (and will certainly never be put online seeing the disastrous fate Moonscoop met), it has almost always been possible to see a glimpse of what this Sector would have been like. The proof? You just have to look at the official site for the game, and what do you find if you search well enough?


Have a nice day on codelyoko.fr

06/29
The findings of Dude Dudu #86
Posted by Etienne on 06/29/2014 at 16:29 (2 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hello everyone!


Today's finding concerns Code Lyoko and Code Lyoko Evolution backgrounds, the type of backgrounds that appear on promotional products for the series, for example. And so, here's a compilation of some such backgrounds.

    
    

Have a nice week on codelyoko.fr

06/22
The findings of Dude Dudu #85
Posted by Etienne on 06/22/2014 at 23:20 (1 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hello everyone!


Today we have some images that will be added to a few sections. Such as artworks showing a character design "test" for a character that never appeared in the series. Plus, two background sketches, without colour, one representing a road and the other, the Kadic pool.

  

The Graphic Bible is now available as a PDF, thanks to Thran.
Have a nice week on codelyoko.fr

06/15
The findings of Dude Dudu #84
Posted by Etienne on 06/15/2014 at 19:48 (4 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hello everyone!



So today, something very simple: the graphic and literary bible from season 1, finally scanned! Why did it take so long? Simply because the size of each page of the book was slightly larger than A3, which prevented most scanners from doing the job correctly. Now that this has been fixed, you can effortlessly appreciate each page of this book (y'know, aside from it being in French...ahem...).


Have a nice afternoon on codelyoko.fr

06/08
The findings of Dude Dudu #83
Posted by Etienne on 06/08/2014 at 18:55 (2 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hello all!


Today, here's a compilation of all the cutscenes from the game Code Lyoko: Quest for Infinity in French and English, all in a ZIP folder. To play the videos after unzipping the file, you need to launch the videos in VLC; they are in .flv format if they have no dialogue, and in .mkv for if they do have dialogue. To change the audio from French to English and back again, you just have to click on "Audio" and choose the language track you desire. And yes, some videos can't have a French audio track, it's rare, but it can happen.


Some things are out of the ordinary in these videos:
- firstly, the videos VIDEO INGAME VOLKANOIDE INTRO and DEATH, which both possess a third "intermediate" audio track, in French, which has the French dialogue but doesn't include the sound effects such as footsteps or monsters devirtualising.
- and also the video VIDEO ADV GO USINE PAL which, in fact...should simply never have been created. Indeed, initially, the game should have shown more cutscenes, but due to time restraints or suchlike, none of these cutscenes could have been created. In the end, what's left of these cutscenes is just their title and this video, which appears in each of them and mentions that these videos are a "Work In Progress"...

Here's an non-exhaustive list of the titles of these videos, which would never come to pass:
-VIDEO ADV GO USINE (usine = factory)
-VIDEO BASE XANA EXPLOSION BAN (ban = banquise = ice)
-VIDEO BASE XANA EXPLOSION DES
-VIDEO BASE XANA EXPLOSION FOR
-VIDEO BASE XANA EXPLOSION MON
-VIDEO BASE XANA EXPLOSION VOL
-VIDEO END
-VIDEO ERASE REPLIKA FORET
-VIDEO ERASE REPLIKA VOLCAN
-VIDEO JEREMY TALK ATTACK
-VIDEO SAVE WILLIAM
-VIDEO SKID ENTER DESERT
-ADV01 VIDEO SITCOM1

Have a nice afternoon everyone on codelyoko.fr

06/01
The findings of Dude Dudu #82
Posted by Etienne on 06/01/2014 at 13:23 (5 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hello everyone!


Today, 17 new background images from the series, mainly of different Replikas but also outer space, as well as the forest and good old Kadic Academy.

    
     
     

Have a nice day all on codelyoko.fr

05/25
The findings of Dude Dudu #81
Posted by Etienne on 05/25/2014 at 22:28 (1 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hello everyone!


Today, we take a look at a few PDFs. During the time when Code Lyoko was huge in Spain (2010-2011), its related products and commercial operations greatly increased in number. And so, each one of these commercial operations had their own unique point (activities downloadable online, among other places), and it's these activities that we're going to exploit today. Activities that somewhat resemble the construct-your-own Sectors (see finding #70) but slightly less useful.
So, here's a pot pourri of Spanish PDFs:
Starting with this first PDF; once printed, you can play with Code Lyoko spinning tops on it. The goal is to stay in one of the red circles for as long as possible, a game for the less...passionate...
The two other PDfs (here and here) also allow you to play different games, like a Code Lyoko version of Ludo.
And that's it for this week.
Have a nice afternoon on codelyoko.fr

05/18
The findings of Dude Dudu #80
Posted by Etienne on 05/18/2014 at 14:15 (4 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hello everyone!


Today, we have a new finding from the Wii game with some rather...atypical storyboards. They concern the launching of Jeremy's infiltration program (the one that made our heroes invisible), and Franz Hopper's escape after he gives Jeremy the data he needs to destroy XANA, as well as the appearance and disappearance of the Desert Replika Boss. And if there's one thing we can say, it's that the final rendering of the scenes is much better than the initial storyboards.

    

Have a nice day everyone on codelyoko.fr

05/11
The findings of Dude Dudu #79
Posted by Etienne on 05/11/2014 at 19:02 (3 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Evening, everyone!


Today, we have a layout video from season 4. More precisely, a compilation of different videos, a few seconds long each, showing layout stuff.



Until next Sunday on codelyoko.fr for a finding that looks a bit scary in the teaser!

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