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07/20
Code Lyoko on Amazon Prime
Posted by Queen on 07/20/2019 at 02:10 (0 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hi all,

Remember a while back when we announced that Dargaud had upscaled the episodes into HD? Well that English HD version has finally surfaced on Amazon's US streaming service! You can watch it for free if you have Amazon Prime, but you can't watch it at all if you don't have Prime. It's not even available for purchase. There's always the option to get a 30-day free trial of Prime if you really want to watch it but you don't want to pay for a Prime membership.

But for those of you who don't want to give any money to Amazon or its sleazebag CEO, allow me to try and ease your fear of missing out.

Code Lyoko was originally made in Standard Definition and not widescreen. When companies upscale old TV series into HD, rather than preserving the SD format, they sometimes choose to change the episodes to widescreen format because it's the format most media is in nowadays. They can either expand the shot lengthways, often giving us a view of things like filming equipment that really shouldn't be on screen; or they can crop the shot and sacrifice the top and bottom bits, often cropping out certain details. And Code Lyoko...is cropped.

SD - French DVD HD - Amazon
SD - English YouTube SD - French YouTube
Top left: French DVD SD version (from the Episode Guide) / Top right: Amazon HD version
Bottom left: English YouTube version / Bottom right: French YouTube version
Click to enlarge

As you can see, the screenshot from the Amazon Prime version of the episode is pretty crisp in quality despite being a larger image and it doesn't have black bars on the edges, but the top and bottom is cropped out so that it fits widescreen format. While it's nice to see the episodes in better quality, the cropping means that certain details will be missing from the episodes.

The other versions also look slightly stretched vertically in comparison to the HD episode. Of course, this is just a single screenshot from one episode and you'd really need to see more episodes to make a better comparison.
(Note: The episodes on YouTube, both French and English, occasionally suffer from muted colours like you see in the French version here. Most of the episodes are fine but sometimes you'll see these muted colours, especially in season 1.)

Still undeterred? Then go forth and watch Code Lyoko in good quality!



Is this the definitive official HD version of the series? Will it pop up on other streaming services? We'll just have to wait and see!

Thanks to Michael and semie78 for the information and screenshot!
Enjoy your day on CodeLyoko.fr Rigolant

07/14
Official voices are back!
Posted by Immu on 07/14/2019 at 12:50 (2 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Some of Code Lyoko official voices are back! And for nothing else than the most ambitiours fan project of the fanbase!
As a reminder, the Fictional Interface of Code Lyoko Supercomputer (IFSCL) is coming soon with its story mode!
There will be the exclusive VA and VF of Aelita, Jeremie, Franz (FR not official for Franz), bits of secondary characters from the series, and some more vocal surprises.
The story mode is mostly composed of interface gameplay, interactivity / movement in the real world, 3D cutscenes without voice.
The '2D cinematics' with limited animation are all with voices but rarer (Jeremy and Aelita have about 300 lines between them on the whole story mode, it's not huge but it's already luxurious), as well as the audio / video diaries (Franz Hopper and other surprises).

Without further ado, here's the update of the sequence 'FIREWORKS' already unveiled in 2018, and brought up to date in 2019, with cutscenes 3D without voice, and cine 2D with voice.

 

 


To get to know more about this version's progress and content: changelog!
To chat about it: discord
To discuss on a social network: facebook
If you're old-school, go for the longuest french topic of the forum

07/13
A new file: French vs English
Posted by Queen on 07/13/2019 at 05:10 (1 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hi everyone,

It's widely known that when a piece of media is translated into another language, there can often be pretty big changes. Have you ever wondered just how accurate the English dub of Code Lyoko is to the original French source material? Well now your questions have been answered in this new file exclusive to CodeLyoko.fr: French vs English!

In this massive file, discover all the differences between the French and the English versions of the episodes, from jokes that didn't translate well to differences in phrasing and the occasional translation mistake.


Enjoy and have a nice day on CodeLyoko.fr!

09/13
A new fanproject: RTTP Podcast
Posted by Queen on 09/13/2018 at 07:00 (3 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hello, everyone!

We're very pleased to introduce a fan-project new to CodeLyoko.fr: Return to the Past: A Code Lyoko Retrospective.

RTTP logo


In this free weekly podcast, three long-time fans revisit the show. American hosts Mary, Ben and David (and occasionally special guests, some of whom are feline) rewatch one episode of Code Lyoko a week and then dedicate an entire podcast episode to talking about their experience. Each episode is discussed in depth, jokes are made and fun is had overall.

It can be interesting to hear other peoples' perspectives on the series, and the RTTP Podcast proves to be interesting and entertaining listening. They’re currently up to mid-season 3, so there's plenty to catch up on if you've got some time to kill, and it's not too late to start tuning in weekly for new episodes.

For more details and links to where you can find the free episodes, click the link below!


Have a nice listen on CodeLyoko.fr!

04/14
IFSCL - 9th Anniversary Trailer
Posted by Immu on 04/14/2019 at 11:10 (2 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
9 years that Code Lyoko's most advanced fangame is in solo development!
IFSCL is back today to celebrate its anniversary through a trailer, the most ambitious!
This time not centered on Jeremy's Interface, but more on all the visual part (3D) that will be essential to the story mode.

As a reminder, it will be a continuation of the original series, framing in the most canonical way possible to the events of the original series, including exclusive participations of the original actors of the series (French and English), recorded for the occasion.

It will also be an opportunity to introduce players in a less brutal way to the very rich mechanics of the game.





Cycle 38X is the latest downloadable version to this date. The 'room', a secret place revealing key moments of the future story mode and / or technical prototypes, will be unveiled thanks to a password in the coming weeks on all your social networks:

See you soon!

03/02
IFSCL 38X game's release!
Posted by Immu on 03/02/2019 at 20:32 (3 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
The IFSCL is back! And this time, it's for the release of the 38X cycle.



It was about time to travel in the digital sea with the famous skidbladnir!
There's no Xana in there for now - that's 39X goal - but in the meantime, you'll have plenty to do with lot of functionalities you might have seen in the series, now glorified and enhanced in this fangame:
-energyzing in and out of the skid
-moving the skid in the digital sea and over the surface sectors
-the dedicated map for the digital sea
-the use of hubs and their discovery
-the skid modules management
-the skid sea sensors when you reach a new replika, in order to unlock their entry with the cryptosmasher
-the presence of multiple mountain-type replikas on which you'll already be able to put a foot on
-specific codes to dock to replikas towers, just like carthage and its famous scipio code, more than ever, you'll feel like Jeremy!
-a book of punic wars bigger than ever before!

And many other details written inside changelog.

Rendez vous on the download page, with a shiny new Kolossus!

See you very soon for a year full of IFSCL!
It continues right away on the 13th of April for the 9th anniversary of the IFSCL!


12/18
English voice cast on the 15th anniversary
Posted by Queen on 12/18/2018 at 05:46 (0 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hi everyone,

We've got a short but interesting video for you today! YouTube user camrockon posted this video last month for this year's 15th anniversary of Code Lyoko: some messages of thanks from Ulrich, William, Odd, Jeremy, Aelita and Jim, spoken by the original voice cast. They also honour the late Jodi Forrest, who played characters including Sissi and Ms Hertz.



With thanks to the RTTP Podcast for sharing the video. You can check out their work here.
Enjoy!

10/13
IFSCL Trailer, End of 3.6.X cycle
Posted by Immu on 10/13/2018 at 19:45 (11 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
And here we are,
The interface game simulator of Code Lyoko (IFSCL) is back! And this time, to tease upcoming Immu's Room, and the end of 36X Cycle which has been here for a major part of this year.



If it will be necessary to wait until November 2018 to take advantage of this secret room (whose password will be added on this news, the trailer, from everywhere ..) you will have fortunately the 366 which will arrive around the end of October, full of changes :
LWRP implementation
Shader Graphs
Post Processing StackV2
Item Intermediary Screen
RealPanel option display
Real interaction cursors
SavedPrefs autoFix
Objective Manager
Wait Mode layout and Agenda merge
Franz Diary Revamp
Timeline PlayableDirector integration
Switch keyboardfocus window
Book Revamp
New tutorial notifier
New prefs saves paradigm
And many more changelog

In the background, the changes are gigantic, almost as important as the change of flash engine to Unity (if so, remember the famous '3.0.0' in 2016).
In practice, on the user side, you should not feel too many differences, if not a slight gain in performance: 3

On the development level, it's a lot of stones and rocks laid, especially for the future story mode to come in 2019;)

See you soon!


05/18
Appear on the official CL YouTube channel!
Posted by Dude Dudu on 05/18/2018 at 22:40 (4 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hello everyone.

In this long trek through the desert of news about the Code Lyoko licence (thanks to our artists for doing some of the job...), we need to recognise that things are moving a little. A naïve, less-informed fan may think that this is due to the staff idling and the community declining, but you're cleverer than that! The reason for it is that the ballot of the licence between the buyers and the beneficiaries after Moonscoop's shipwreck is a real maze and, without going into the judicial considerations, it's extremely difficult to know who to address...

Despite all that, and especially thanks to Our Father Dudu's relentlessness, with some difficulty we've managed to re-establish and maintain contact within the professional sphere. Thanks to that, we will definitely be able to offer you a few news updates this summer: stay connected!


Along those lines, we need you!


Indeed, in a quid pro quo exchange with our contact at Mediatoon, we can now keep you more up-to-date on the progress of things. As such, for several weeks now, CodeLyoko.Fr has given Mediatoon various old school Code Lyoko media (bonus features from the old DVDs, for example) which weren't sent to Mediatoon by Moonscoop before they dissolved.
Thanks to these things we've made available to Mediatoon (entitled to our free content), they can now add more to their YouTube channel. But it doesn't end there.

In order to boost that channel, Mediatoon wants to relay Code Lyoko AMVs. For those who don't know, AMVs are small fan-videos, created using extracts from the Code Lyoko series and put together with music and effects, often following a particular theme...

Mediatoon would like to upload these AMVs to their channel while crediting the author.

Warning: the AMVs must meet some very strict criteria:
- They can only contain sequences from Code Lyoko (Mediatoon has not yet gotten the rights to CL Evolution, which expire in 2020).
- They must contain either music from the Code Lyoko series or music that's in the public domain.

In order to give you an idea of what a good AMV looks like, we invite you to look at the channel of Aelita Di Agostino, an artist featured in our "Gems Online."

If you're good at making video montages and you're interested in helping us pursue the Code Lyoko adventure a little longer and see your AMV on the Official Code Lyoko channel, don't hesitate to send us your videos/link at : staff.codelyoko.fr@gmail.com (yes, you can write your email in English!)
If you get involved, you'll be thanked with some small previews of our upcoming content 😉

04/30
IFSCL 3.6.X, 8 years and more!
Posted by Immu on 04/30/2018 at 16:32 (1 commentaires)  Ecrire un commentaire sur cet article  Imprimer cet article  Envoyer cette article à un ami
Hello everyone,
the Code Lyoko Supercomputer Functionnal Interface (IFSCL) is back in version 3.6.X, the beginning of a new cycle that will be updated much more regularly, and for good reason, the IFSCL 3.6.1 arrives this week via the Kolossus Launcher
for 64-bit Windows.
The Mac and Linux versions will arrive later in the month, while for the support of 32-bit Windows, it is still under study, but it will not be able to remain forever.

Many corrections are still planned of course!

This include:
-Modern development behaviours (cloud save, cycle release, bug reports, auto perf review...)
-Improved virtual build
-WayTower info window
-LW Start options
-Skid creation
-Garage Skid creation
-Interactive Book system
-Revamp main menu
-Skid dockingShield
-MultiActivationWindow
-Skid control
-3D Paris City Map

Add to this the crowdfunding of IFSCL's votes, be careful, there is not a lot of time to participate!


img ulule

The main objectives are achieved, and now, we aim even higher, next step, scenes in the Hermitage !!
https://www.ulule.com/ifscl/


And to celebrate, the 8th anniversary trailer, stranger than ever!



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