[Wii game] Media
 
 Media from the game "Quest for Infinity"

Here you'll find the different media found in the Wii game, and much more!

[Videos and music] [Concept art of the Wii game: Quest for Infinity] [Bonuses from the Wii game: Quest for Infinity] [Storyboards, scripts & dialogue from the game] [The game] [Access to other pages]
 
 

Videos and music
 
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[OST of the Wii game]
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[Cutscenes]
Download: Follow this link
Watch: Available on the Story page.
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[Other videos]
(Ads, trailers...)
 

Concept art of the Wii game: Quest for Infinity
 
Here are some conceptual images found on the net, collected by Dude Dudu. A good way to see the steps in creating the game.

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Here are 8 images taken from a beta version of the game.

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8 locations from the Wii game: the Desert and Volcano Sectors, and Sector 5.

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8 images from the Wii game showing Sector 5 and the Desert with and without textures.

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4 images showing the modelling of the Mountain Sector.

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3 conceptual images comparing the final Wii rendering to the original locations in the series (Desert and Sector 5).

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Bonuses from the Wii game: Quest for Infinity
 
Thumbnails of the 12 artworks contained in the Wii game. The ZIP file contains all the other images found in the game (loading screens, etc...).

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Click here to download the 48 other images from the game (loading screens, etc.).
 

Storyboards, scripts & dialogue from the game
 
Everything from this section is in French.

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  • Dialogue in the playground
    Represents all the dialogue in the playground with each secondary character with their associated facial expressions (neutral, worried, happy...)
  • Dialogue tree
    Represents the appearance of each conversation: after which mission, until which mission, its significance as well as its use (tutorial, classic, only during returns to the past or in order to receive goodies)
  • Mission 13
    Describes all the conversations between the heroes during mission 13.
  • Mission 17
    Describes all the conversations between the heroes during mission 17.
 

The game
 
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[ISO (Wii)] [ISO (PS2)] [CSO (PSP)]
Click on the links to download the ISO file of "Code Lyoko: Quest for Infinity"

  • As an ISO, the game is meant for the Nintendo Wii, Playstation 2 or PSP.

  • [Important] CodeLyoko.fr's role is limited to making the game available so that it isn't lost! In NO CASE are we responsible for the illegal use that could be done with it.

  • [Important] CodeLyoko.fr has no obligation to act as technical support. The site time won't respond to every technical demand about the use of game files. We're not here to tell you how to make the games work on your consoles. Special sites exist for that.

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ImageThe downloading of this game is tolerable from a legal point of view because it can be considered as abandonware (or abandoned software). A game responds to this term in different cases:
    - The game is no longer available in store, simply resale by individuals. It therefore no longer gives any direct revenue to its publisher.
    - The development of the game is ended. Combined with the first criteria, the game is therefore no longer an object of commercial exploitation.
    - Required numbers and services linked to the selling of this product (here, the number of after-sales service and technical support) are no longer functional.

Why has CodeLyoko.fr made the choice to make this download available?
Abandonware can present advantages for different publishers. In fact:
    - Making the game available allows the heritage of the gaming licence to be preserved, while it would normally risk being lost after several years as a cause of commercialisation and the too-rapid evolution of technology.
    - A piece of abandonware, although outdated, represents a register and licence (here, the "Code Lyoko" licence). Allowing people to continue to play increases community loyalty to the series' Universe.
    - This also allows players who have already played the game to do it again. Also, people who've bought the game and possess a material copy can replace it with a digital one in case of damage or dysfunction.
    - Making a more commercial game available allows the avoidance of the perverse phenomenon of dealers who charge exorbitant costs due to the rarity of a product.

 

Access to other pages
 
Summary of "Quest for Infinity"

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[Characters]
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[Story]
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[Monsters]

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[Reviews, hints, tips]
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[Media]

Access to game homepages

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[Get Ready to Virtualize]
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[Quest for Infinity]
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[Fall of XANA]